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Nice, the Monterey Bay Aquarium came out with a free version of their paper guide.
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This is something that I've highlighted as a sine qua non for the iPhone to become a legitimate game machine–hard-wired controls. There is a limit to the games that you can play when a touch screen or tilt sensor are the only input methods.
Apparently the blog author is not a gamer, based on this laughable statement at the end of the post:
"Game development for the iPhone generally requires a different way of thinking when it comes to controls. The standard d-pad has been around for a long time, and I'm not sure how I feel about the regression into an old way of thinking."
links for 2009-01-20
January 20th, 2009 § 0 comments